Marshall Zhang

产品、工程,以及 AI 的真实落地 Product, engineering, and applied AI

世界正在被 AI 重写。
我想参与进来。
AI is rewriting the world.
I’d rather participate than watch.

AI 越来越擅长回答“怎么做”。
我更关心“做什么”“为什么”,以及哪些事根本不该做。
AI is getting better at answering “how.”
I care more about what we choose to do, why it matters, and what we should not do at all.

01 / 职业经历Career

既定义产品,也把它做出来。 I connect engineering and product.

我做过后端、前端和生产支持,也负责过平台产品。优势不在于同时挂两个标签,而在于能让产品判断落到工程约束里,也让工程现实回到产品取舍中。 I have worked across backend, frontend, production support, and platform product. The advantage is not two labels, but carrying product judgment into engineering constraints and engineering reality back into product choices.

2022.032026.07

Microsoft · Beijing

产品经理 · Microsoft Fabric Product Manager · Microsoft Fabric

负责执行平台、调度与监控体验。主导统一观测入口,推动 Monitoring Hub 达到 40 万+ MAU;重构企业级任务的调度和并发模型,并探索 AI 在反馈分流、失败摘要与异常检测中的实际价值。 I work across execution, scheduling, and observability. I led a unified monitoring experience to 400K+ MAU, redesigned enterprise scheduling and concurrency, and applied AI to triage, failure summaries, and anomaly detection.

  • Monitoring Hub
  • Job Platform
  • AI Workflow
2019.012022.05

Microsoft · Redmond / Beijing

软件工程师 · 数据平台 Software Engineer · Data Platforms

横跨 HDInsight、Azure Streaming、Synapse 与 Fabric,从后端任务调度走到前端产品体验,也承担生产支持、可访问性和端到端质量。 Worked across HDInsight, Azure Streaming, Synapse, and Fabric, from backend job scheduling to frontend product experiences, including production support, accessibility, and end-to-end quality.

  • Distributed Systems
  • React / TypeScript
  • Platform UX
2015.072018.12

Dataguise · Fremont

软件工程师 / Scrum Master Software Engineer / Scrum Master

构建基于 Hadoop 的数据安全与合规平台,覆盖敏感数据保护与 GDPR 场景,同时推进团队迭代与生产支持。 Built Hadoop-based data security and compliance products for sensitive-data protection and GDPR, while facilitating delivery and production support.

教育Education

SUNY Binghamton UniversityM.S. EECE · GPA 4.0 · 2013 - 2015
北京邮电大学Beijing University of Posts and TelecommunicationsB.S. EE · 2009 - 2013

02 / 近期项目Recent projects

项目 Projects

四个出发点不同的项目:开源项目、免费工具、合作产品和独立游戏。 Four projects with different origins: open source, a free tool, a collaboration, and an independent game.

AI Museum 儿童探索模式的博物馆大厅
纯开源Open source01

AI Museum

一个面向历史学习的开放式数字博物馆。人物、证据与关系由声明式内容组织,让探索可以持续扩展,而不是被写死在页面里。 An open digital museum for learning history. Declarative people, evidence, and relationships make exploration extensible instead of hard-coded.

查看开源项目Explore the repository
免费工具Free tool02

GetThatJob!

把一份真实简历和目标职位放在一起,解释哪里值得调整,生成更贴合岗位的版本,同时坚持不编造经历。 Compares a real resume with a target role, explains useful changes, and produces a better-fit version without inventing experience.

免费使用Try it free
AlexDirector 视频导演工作台的节点画布
协作项目Collaboration03

AlexDirector

帮朋友一起做的视频编辑与导演工作台。用可控画布组织素材、场景、证据和版本,让创作过程更清楚,也更容易回看。 A video editing and direction workbench built with collaborators, organizing media, scenes, evidence, and versions on a controlled canvas.

访问 AlexDirectorVisit AlexDirector
独立游戏Independent game04

3D Pac-Man

一个完整可玩的 Three.js 游戏。迷宫被卷成立方体,玩家需要在六个面之间翻转、追逐、吃豆并完成关卡。 A complete playable Three.js game. Its maze wraps around a cube, with movement, chasing, pellets, and progression across all six faces.

开始游戏Play the game
Marshall Zhang 在峡谷日落前的照片

03 / 关于我About

认真做事,简单做人。 Serious about the work, not too serious about myself.

我喜欢有结构的复杂问题,也喜欢游戏里那种自由探索、慢慢建造的节奏。好的产品对我来说差不多也是这样:边界清楚,细节可靠,又愿意给人留下一点发现的乐趣。 I like structured complexity and the slow rhythm of exploring and building in games. Good products feel similar: clear boundaries, dependable details, and room for discovery.

04 / 保持联系Keep in touch

有话想聊,直接来信。 If there is something to talk about, write to me.